Adran

Deceptively calm, patient, rugged, more human than elf.

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Adran, level 1
Half-Elf, Rogue (Scoundrel)
Rogue Tactics Option: Cunning Sneak
Rogue Option: Sharpshooter Talent
Sharpshooter Talent Option: Sharpshooter Talent (Sling)
Half-Elf Power Selection Option: Dilettante

FINAL ABILITY SCORES
STR 16, CON 11, DEX 16, INT 10, WIS 15, CHA 10

STARTING ABILITY SCORES
STR 16, CON 9, DEX 16, INT 10, WIS 13, CHA 10

AC: 16 Fort: 13 Ref: 15 Will: 12
HP: 23 Surges: 6 Surge Value: 5

TRAINED SKILLS
Athletics +8, Dungeoneering +7, Insight +9, Perception +7, Stealth +8, Thievery +8

UNTRAINED SKILLS
Acrobatics +3, Arcana +0, Bluff +0, Diplomacy +2, Endurance +0, Heal +2, History +0, Intimidate +0, Nature +2, Religion +0, Streetwise +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Ranger Attack 1: Twin Strike
Rogue Attack 1: Deft Strike
Rogue Attack 1: Probing Strike
Rogue Attack 1: Unbalancing Shot
Rogue Attack 1: Trick Strike

FEATS
Far Shot
Level 1: Deadeye Slinger

ITEMS
Magic Sling +1 x1
Magic Leather Armor +1 x1
Backpack (empty)
Sunrod x6
Trail Rations x10
Waterskin
== End ==

Bio:

Despite his belief in Zehir, he only kills when necessary and remains focused on his goals at all time. These goals, however, are likely not well-intentioned…

Adran

The War of the Gods haimeh